GL Viewport
This is the test program I wrote when I was learning OpenGL. At first it was part of the MAX exporter, and the GL viewport was overriding the active viewport in MAX to replay a scene. This is a replayer for all the exported things. The usual version supports standard techniques (skinning, motion blending ) as well as really experimental ones (speech recognition using Microsoft's Speech API !).
You can download a limited version here.
NB: Don't try to read ZCB files from Flexporter with it, the expected format is an old one....