The
Garbage section
A stupid list of stupid things I did with
computers :
- Wrote my first BASIC program in 1983
or 1984, when I was 9 or 10. Well, « wrote »
isnt the right word since I actually hacked the
source code of a game called « Sortilege » in
order to finish it easily. Nevertheless, I learnt BASIC
with it. That was on Apple II.
- My all-time favorite Apple II game was
Rescue Raiders.
- Also played with a ZX81 and a ZX
Spectrum.
- Coded games in BASIC on Amstrad CPC,
games in GFA BASIC on Atari ST, and I also had an AMIGA
later.
- My two first demo screens were
available on the STMag server.
- « Aghwey Nodei Shodei »
was my 3rd demo-screen ! (Atari)
- My first coding party was the Snork
91.
- Responsible for « Japanese Way
Of Life ». The scrolltext within had been further ripped and
published in a Toxic Mag issue, which Ive always
found quite amazing
!
- Also responsible for
« Japanese Way Of Life 2 » but that one has
luckily never been released
- Involved in Holocaust Leftovers
(Atari)
- Commited a lot of rippers (Atari)
- Wrote some articles in
the Toxic Mag (Atari)
- Made the gfxs for our
unfinished K.E.O.P.S. game (Atari)
- Made tons of pictures with Degas Elite in
16 colors (Atari)
- I think Ive drawn the biggest
pictures ever on Atari : 448 * 600 using multiple
palettes !
yeah, one pixel at a time,
aint that fun ?
- Neptune, or
how to hand-disassemble Tim Clarkes Mars using a
pencil and a piece of paper (PC)
- The FastRot
algorithm, or how to magically change 9 muls in 9 adds
(PC)
- The Zap-Sort, or
how to avoid sorting your faces (PC)
- Attended zillions of Coding Parties
- Coded zillions of hand-optimized
texture mappers (PC)
- Gouraud, flat, motion blur, fire,
marble, yada yada yada ! You can download a
collection of 50 old DOS exes which were sleeping on some
backup CDs, but beware ! The zip is quite big !
(3 or 4 mo) (included : various tests for phong,
mapping, fires, tunnels, bump, fractals, subpixel,
particle ghosts, and many more
.)
- Realtime Vistapro (PC) (Quote from
Chaos/Sanity at The Party 6 : « it is Tomb
Raider 2 or what ? »
.nope, thats
my code :)
- Zillions of unreleased demo screens
(ST / PC)
-
and I finished Zillion on
Sega Master System by the way
-
but I actually still prefer Dungeon
Master
.
-
oh, and Steve Baks
Goldrunner rules
.(Pic from ST-News, Steve's on the left - looks a lot like my
dad, huh ?!)
- I was whipped into learning SQL, Rdb
and Merise.
- I worked on MS-DOS, Windows95, NT,
Unix, Xwindow & Motif, DEC Open VMS, Workbench, GEM.
I regretfully have to say only the last one was fun.
(because I could wipe it out).
- Ah ! I also tried some various
languages : Fortran, Basic, Pascal, C, C++,
Assembler VAX, 8031, 8085, 80x86, 680x0. Next one is
Java. No time for the moment.
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