While I’m at it….

https://twitter.com/AnthonyYakovlev/status/522097473113051136

“Interestingly enough, on desktop-like platforms, PhysX3 is faster than Box2D”

2 Responses to “While I’m at it….”



  1. Zogrim Says:

    Seems like a nice improvement
    http://tech.flyclops.com/battle-of-the-ios-physics-engines-197

  2. admin Says:

    For the records, even I find this a bit suspicious. We certainly did optimize the code a lot, but doing things in 2D simplifies a lot of things (I think it’s Dennis from Meqon who once said that everything “magically worked” in 2D. There’s no nasty edge cases, etc, etc). In theory there is no reason for Box2D to be slower. It should be significantly faster. But Anthony’s results are at least a hint that PhysX3 is indeed quite fast :)

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