PEEL 1.01

Version 1.01 has been released. Download link.

Release notes:

* april 2015: v1.01 - the Bullet single-triangle-mesh issue

- the Bullet plugin was crashing or behaving oddly in all scenes featuring the “single triangle” mesh. This has been fixed. The reason was that the triangle’s data was not persistent (contrary to what happens for other meshes), and since Bullet does not copy the data, bad things happened. It looks like all the other engines copy the data, since they were working fine. Thanks to Erwin Coumans for figuring out the root of the problem.

- Opcode2 plugins will not crash anymore in raycast scenes without meshes (they won’t do anything though).

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