Oni re-textured

There have been a lot of discussions in the past, about various “re-texturing” projects for ONI. So the idea is simply to replace the old small textures with high-res, modern versions. Simple enough, but because of the lack of artists in the small ONI community, those projects never went very far.

A few days ago though, someone named “Severed” released a bunch of new textures for various ONI characters. Needless to say, I immediately jumped on them and tried them in KP. So, here are some results:

I thinkĀ it looks gorgeous. Of course, not really next-gen or anything, but definitely an improvement compared to the originals (which tended to be on the small and blurry side, PS2-oblige).

If somebody else wants to contribute high-res textures, you’re more than welcome :)

3 Responses to “Oni re-textured”



  1. Yuuki Says:

    beautiful.

    I’ve always wanted an Oni 2, and this is as close as were going to get, huh? =P

  2. Yuuki Says:

    oh also, if you need any help with the work, drop me a line on my mail address. I’m a studying programmer who does some modelling and some basic texturing on the side.

  3. Diaboy Says:

    Looks fantastic! I’m no professional, but I did a lot of textures for the architecture firm I was working at earlier this year - I’d be more than happy to help retexture environments and try my hand at any of the other objects too :)
    Feel free to drop me a line on my mail attached!

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